Cards Mode
One of the daily Soulsdle puzzles · free, no signup
Card mode turns the whole Soulsdle roster into a collection. Every boss and every named character in the catalogue - from the Asylum Demon to the Elden Beast, from Patches to Gehrman - exists as a card, and the set is finite: gather them all and you have genuinely finished it.
A pack arrives every five minutes and up to ten wait for you, so a single session is enough to make real progress. Each pack holds five cards, and the last one is always a Demon or better. Clearing the day’s Classic, NPC, Quote and Silhouette puzzles earns extra packs.
Rarity is not arbitrary. It is derived from the data behind each character - the souls a boss grants, its health pool, its type, whether it guards a DLC - so the five tiers, Hollow, Knight, Demon, Lord and God, line up with what the games themselves consider important. Only eleven cards in the entire set reach God.
On top of rarity, every card can turn up in one of three finishes: the plain version, the Ember version with its slow burning border, and the Abyssal version, a two-percent holographic pull that shifts as you move across it. Completing the set is the first goal; completing it in Abyssal is the one that lasts.
Other modes: Classic · NPC · Quote · Silhouette · Infinite
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